Changelog
Everything moving across KFIRE.
- Clientv0.3.0
Client v0.3.0: live status and detection controls
Your Online / Invisible / Offline status now applies live, with controls to correct a wrong game detection and to stop idle launchers being counted as play.
- •Invisible keeps recording your playtime while showing you offline to others
- •Stop / Always ignore controls to fix a wrong detection
- •Idle launchers left open no longer keep you in game
- Server
Public API and invitations
A key-authenticated public API (/api/public/v1) exposing presence, members and libraries, plus invite-link generation to onboard new members.
- Server
Presence status (online / invisible / offline)
Server-side presence status: members can appear Online, Invisible or Offline; invisible still records playtime.
- Server
Game-detection accuracy
Filtered anti-cheat bootstrappers and generic shared executables that caused false in-game detections.
- Clientv0.2.0
Client v0.2.0: launch at startup
An optional Launch at startup toggle so KFIRE runs in the background and shares your presence from boot.
Release notes↗ - Clientv0.1.0
Client v0.1.0: first release
The first KFIRE desktop client: browser pairing, tray presence, and game detection.
Release notes↗