Changelog

Everything moving across KFIRE.

  1. Clientv0.3.0

    Client v0.3.0: live status and detection controls

    Your Online / Invisible / Offline status now applies live, with controls to correct a wrong game detection and to stop idle launchers being counted as play.

    • Invisible keeps recording your playtime while showing you offline to others
    • Stop / Always ignore controls to fix a wrong detection
    • Idle launchers left open no longer keep you in game
    Release notes
  2. Server

    Public API and invitations

    A key-authenticated public API (/api/public/v1) exposing presence, members and libraries, plus invite-link generation to onboard new members.

  3. Server

    Presence status (online / invisible / offline)

    Server-side presence status: members can appear Online, Invisible or Offline; invisible still records playtime.

  4. Server

    Game-detection accuracy

    Filtered anti-cheat bootstrappers and generic shared executables that caused false in-game detections.

  5. Clientv0.2.0

    Client v0.2.0: launch at startup

    An optional Launch at startup toggle so KFIRE runs in the background and shares your presence from boot.

    Release notes
  6. Clientv0.1.0

    Client v0.1.0: first release

    The first KFIRE desktop client: browser pairing, tray presence, and game detection.

    Release notes